Seraphim Squad

Adepta Sororitas datasheet · 5 models — 75 points, 10 models — 150 points, 5 models — 85 points, 10 models — 160 points

The Seraphim fight in the Adepta Sororitas’ advanced guard. Only Battle Sisters with superlative dexterity are selected to join their ranks, firing with pinpoint accuracy while moving at great speeds. They must be able to land with incredible precision, cut down foes and retreat within a few heartbeats.

Statline

MTSvWLdOC
Seraphim Squad12"33+ (5+ inv)17+1

Ranged weapons

RangeABS/WSSAPD
Bolt pistol [PISTOL]12"13+401
Inferno pistol [MELTA 2, PISTOL]6"13+8-4D3
Ministorum hand flamer [IGNORES COVER, PISTOL, TORRENT]12"D6N/A401
Plasma pistol – standard [PISTOL]12"13+7-21
Plasma pistol – supercharge [HAZARDOUS, PISTOL]12"13+8-32

Melee weapons

RangeABS/WSSAPD
Chainsword43+301
Close combat weapon23+301
Power weapon33+4-21

Abilities

Angelic Ascent
In your Shooting phase, after this unit has shot, if it is not within Engagement Range of any enemy units, it can make a Normal move of up to 6". If it does, until the end of the turn, this unit is not eligible to declare a charge.

Unit composition

Keywords

Imperium, Seraphim Squad, Grenades, Fly, Jump Pack, Infantry, Adepta Sororitas