Death Jester
Aeldari datasheet · 1 model — 70 points
A hissing storm of shrieker cannon fire announces the arrival of a Death Jester upon the battlefield. Enemy infantry are torn apart in sprays of blood and scalded flesh as the weapon’s gene-toxins cause them to combust horrifically from within. Adding insult to injury, the Death Jester ensures every demise is as cruelly ironic as possible.
Statline
| M | T | Sv | W | Ld | OC |
|---|
| Death Jester | 8" | 3 | 6+ (4+ inv) | 4 | 6+ | 1 |
Ranged weapons
| Range | A | BS/WS | S | AP | D |
|---|
| Shrieker cannon | 24" | 3 | 2+ | 6 | -2 | 2 |
Melee weapons
| Range | A | BS/WS | S | AP | D |
|---|
| Jester’s blade | — | 4 | 2+ | 4 | 0 | 1 |
Abilities
- Death is Not Enough
- In your Shooting phase, after this model has shot, select one enemy unit (excluding MONSTERS and VEHICLES) hit by one or more of those attacks. That enemy unit must take a Battle-shock test. If one or more of those attacks destroyed a model in that enemy unit, subtract 1 from that test.
- Cruel Amusement
- In your Shooting phase, each time this model is selected to shoot, select one of the abilities below. Until the end of the phase, this model’s shrieker cannon has that ability.
▪ [IGNORES COVER]
▪ [PRECISION]
▪ [SUSTAINED HITS 3]
Unit composition
Keywords
Infantry, Character, Aeldari, Death Jester, Harlequins