Wraithknight

Aeldari datasheet · 1 model — 385 points, 1 model — 405 points

Wraithknights are as elegantly sinister as they are lethal. Their graceful build and slender limbs belie their tremendous resilience. They move with agility utterly at odds with their colossal size, bounding into position before unleashing firepower of a magnitude capable of eradicating squadrons of enemy armour, devastating infantry phalanxes and turning the tide of battle.

Statline

MTSvWLdOC
Wraithknight12"122+186+10

Ranged weapons

RangeABS/WSSAPD
Heavy wraithcannon [DEVASTATING WOUNDS]36"D33+20-42D6
Scatter laser [SUSTAINED HITS 1]36"63+501
Shuriken cannon [LETHAL HITS]24"33+6-12
Starcannon36"23+8-32
Suncannon [BLAST]48"D6+43+10-33

Melee weapons

RangeABS/WSSAPD
Titanic feet53+8-12

Abilities

Titanic Strides
Each time this model makes a Normal, Advance or Fall Back move, it can move through models (excluding TITANIC models) and sections of terrain features that are 4" or less in height. When doing so: ▪ It can move within Engagement Range of enemy models, but cannot end that move within Engagement Range of them. ▪ It can also move through sections of terrain features that are more than 4" in height, but if it does, after it has moved, roll one D6: on a 1, this model is Battle-shocked.
Point-blank Devastation
Each time this model’s heavy wraithcannon or suncannon targets a unit within half range, you can re-roll the dice to determine the number of attacks made.

Unit composition

Keywords

Titanic, Towering, Aeldari, Walker, Wraithknight, Wraith Construct, Monster, Asuryani