Krieg Heavy Weapons Squad

Astra Militarum datasheet · 4 models — 70 points

Death Karps Heavy Weapons Squads are deployed to support infantry assaults, forming overlapping fields of fire to pin down the enemy and enable waves of infantry to advance. Fire Coordinators direct the gunners under their command and ensure that they keep up a punishing rate of fire.

Statline

MTSvWLdOC
HEAVY WEAPONS GUNNER4"34+27+1
FIRE COORDINATOR6"35+17+1

Ranged weapons

RangeABS/WSSAPD
Krieg heavy flamer [IGNORES COVER, TORRENT]18"D6N/A5-12
Lascannon [HEAVY]48"15+12-3D6+1
Laspistol [PISTOL]12"14+301
Twin Krieg heavy stubber [HEAVY, RAPID FIRE 3, TWIN-LINKED]48"35+6-11

Melee weapons

RangeABS/WSSAPD
Close combat weapon14+301

Abilities

Final Duty
While the Fire Coordinator model is on the battlefield, each time a Heavy Weapons Gunner model is destroyed, roll one D6: on a 3+, do not remove it from play. The destroyed model can shoot after the attacking model’s unit has finished making its attacks, and is then removed from play.

Unit composition

Keywords

Regiment, Krieg Heavy Weapons Squad, Grenades, Infantry, Imperium, Astra Militarum