Scout Sentinels

Astra Militarum datasheet · 1 model — 55 points, 2 models — 100 points

Scout Sentinels’ open compartments and simple augur devices enable their pilots to survey the enemy with ease, while their lighter armour and gyro-stabilisers assist them in swiftly traversing the roughest terrain and bringing their heavy weapons to bear suddenly from unanticipated angles.

Statline

MTSvWLdOC
Scout Sentinels10"73+77+2

Ranged weapons

RangeABS/WSSAPD
Autocannon48"24+9-13
Heavy flamer [IGNORES COVER, TORRENT]12"D6N/A5-11
Hunter-killer missile [ONE SHOT]48"14+14-3D6
Lascannon48"14+12-3D6+1
Multi-laser36"44+601
Missile launcher – frag [BLAST, HEAVY]48"D64+401
Missile launcher – krak [HEAVY]48"14+9-2D6
Plasma cannon – standard [BLAST]36"D34+7-21
Plasma cannon – supercharge [BLAST, HAZARDOUS]36"D34+8-32

Melee weapons

RangeABS/WSSAPD
Close combat weapon24+601
Sentinel chainsaw34+6-11

Abilities

Daring Recon
At the start of your Shooting phase, select one enemy unit within 18" of and visible to this unit. Until the end of the phase, each time a friendly ASTRA MILITARUM model makes an attack that targets that unit, re-roll a Hit roll of 1.

Unit composition

Keywords

Regiment, Scout Sentinels, Smoke, Squadron, Vehicle, Walker, Imperium, Astra Militarum