Reiver Squad

Black Templars datasheet · 5 models — 75 points, 10 models — 150 points

Rapid-insertion terror troops, Reiver Squads often deploy using grav-chutes and directional fins to land with pinpoint accuracy. Operating with near perfect stealth to reach the optimum location to strike from, when ready they unleash their fury, surging forward with augmented guttural roars and blasts of weapons fire.

Statline

MTSvWLdOC
Reiver Squad6"43+26+1

Ranged weapons

RangeABS/WSSAPD
Bolt carbine [PRECISION]24"23+401
Special issue bolt pistol [PISTOL, PRECISION]12"13+4-11

Melee weapons

RangeABS/WSSAPD
Close combat weapon33+401
Combat knife [PRECISION]43+4-11

Abilities

Fearsome Assault
At the start of the Fight phase, each enemy unit within Engagement Range of one or more units with this ability must take a Battle-shock test, subtracting 1 from that test.
Terror Troops (Aura)
While an enemy unit (excluding MONSTERS and VEHICLES) is within 3" of one or more units with this ability, subtract 1 from the Objective Control characteristic of models in that enemy unit.

Unit composition

Keywords

Reiver Squad, Phobos, Imperium, Smoke, Grenades, Infantry, Adeptus Astartes