Intercessor Squad

Blood Angels datasheet · 5 models — 85 points, 10 models — 170 points

Intercessor Squads are capable of laying down punishing fire while advancing or holding ground against the enemy. They have access to a range of bolt weaponry suited to varied battlefield assignments, from engaging enemies at long range to cleansing bunker complexes.

Statline

MTSvWLdOC
Intercessor6"53+26+2
Intercessor Sergeant6"53+26+2

Ranged weapons

RangeABS/WSSAPD
Bolt Pistol [CLOSE-QUARTERS]12"13+5-11
Bolt Rifle – focused fire [HEAVY, RAPID FIRE 1]24"13+6-12
Bolt Rifle – saturation [ASSAULT, RAPID FIRE 1]24"23+5-11
Hand Flamer [CLOSE-QUARTERS, TORRENT]9"3-401
Plasma Pistol – standard [CLOSE-QUARTERS]12"13+7-21
Plasma Pistol – supercharge [CLOSE-QUARTERS, HAZARDOUS]12"13+8-32
Grenade Launcher – frag [BLAST 1]24"43+4-11
Grenade Launcher – krak [RAPID FIRE 1]24"13+10-23

Melee weapons

RangeABS/WSSAPD
Knives and Fists—33+501
Chainsword—53+5-11
Power Fist—33+8-22
Power Weapon—43+5-21
Thunder Hammer [DEVASTATING WOUNDS]—34+8-23

Abilities

Bolter Discipline
In your Shooting phase, if any of the following apply, this unit’s ranged attacks have +1 to hit rolls: ▪ This unit is within range of an objective. ▪ The target of that attack is within range of an objective.
Tactical Mainstay
▪ Being engaged/battle-shocked does not prevent this unit from being eligible to start an action. ▪ When this unit starts an action, that action does not prevent this unit from being eligible to shoot.

Unit composition

Keywords

Battleline, Explosives, Imperium, Infantry, Tacticus, Adeptus Astartes