Lieutenant in Reiver Armour

Blood Angels datasheet · 1 model — 40 points

Highly capable combat commanders, Lieutenants can lead independent reconnaissance, sabotage and assassination forces far beyond Imperial lines. They are deadly warriors, and the last sensation of countless foes has been the cold press of a Space Marine Lieutenant’s knife to their neck.

Statline

MTSvWLdOC
Lieutenant in Phobos Armour8"43+46+1

Ranged weapons

RangeABS/WSSAPD
Special-issue Bolt Pistol [CLOSE-QUARTERS, PRECISION]12"12+5-22
Master-crafted bolt carbine24"22+402

Melee weapons

RangeABS/WSSAPD
Monomolecular Combat Blades [PRECISION, SUSTAINED HITS 1]—62+5-11

Abilities

Tactical Precision
This unit’s attacks have [LETHAL HITS: non-MONSTER/VEHICLE].
Demi-company Commander (Once per turn, per unit)
When a friendly CAPTAIN unit uses its Strategic Acumen ability, you can use this ability. If you do, the selected combat doctrine is active for this unit until the start of your next Command phase.

Unit composition

Keywords

Character, Explosives, Imperium, Infantry, Phobos, Smoke, Adeptus Astartes