Terminator Assault Squad
Blood Angels datasheet · 5 models — 155 points, 10 models — 310 points
Terminator Assault Squads are armed with devastating close-combat weaponry perfect for ferocious assaults and savage boarding actions. They rush to engage the enemy’s greatest warriors, shredding the foe with lightning claws or shattering their skulls with thunder hammers.
Statline
| M | T | Sv | W | Ld | OC |
|---|
| Terminator Assault Squad | 5" | 5 | 2+ (4+ inv) | 3 | 6+ | 1 |
Melee weapons
| Range | A | BS/WS | S | AP | D |
|---|
| Thunder hammer [DEVASTATING WOUNDS] | — | 3 | 3+ | 8 | -2 | 2 |
| Twin lightning claws [TWIN-LINKED] | — | 6 | 3+ | 5 | -2 | 1 |
Abilities
- Teleport Homer
- At the start of the battle, you can set up one Teleport Homer token for this unit anywhere on the battlefield that is not in your opponent’s deployment zone. If you do, once per battle, you can target this unit with the Rapid Ingress Stratagem for 0CP, but when resolving that Stratagem, you must set this unit up within 3" horizontally of that token and not within 8" horizontally of any enemy models. That token is then removed.
- Terminatus Assault
- At the start of the Fight phase, each enemy unit within Engagement Range of this unit must take a Battle-shock test.
Unit composition
- 1 Assault Terminator Sergeant
- 4-9 Assault Terminators
Keywords
Imperium, Infantry, Terminator, Terminator Assault Squad, Adeptus Astartes