Fluxmaster

Chaos Daemons datasheet · 1 model — 70 points

Fluxmasters are Heralds of Tzeentch gifted with daemonic Discs as steeds. They streak through the air like scintillating comets, trailing a wake of altered reality behind them in which fate turns in the favour of Tzeentch’s servants and all their endeavours are rendered especially successful and potent.

Statline

MTSvWLdOC
Fluxmaster12"46+ (4+ inv)47+1

Ranged weapons

RangeABS/WSSAPD
Arcane Fireball – witchfire [PSYCHIC]18"33+5-1D3
Arcane Fireball – focused witchfire [DEVASTATING WOUNDS, HAZARDOUS, PSYCHIC]18"33+6-2D3

Melee weapons

RangeABS/WSSAPD
Herald combat weapon [PSYCHIC]34+4-11

Abilities

Fluxmaster
▪ This unit has Stealth. ▪ Melee attacks that target this unit have -1 to Hit rolls.
Altered Reality (Psychic)
Once per battle round, after a Hit roll, a Wound roll, or a saving throw is made for this model, you can change the result of that roll to an unmodified 6.

Unit composition

Keywords

Psyker, Fly, Character, Mounted, Tzeentch, Fluxmaster, Daemon, Chaos, Legiones Daemonica