Defiler

Chaos Space Marines datasheet · 1 model — 300 points, 1 model — 350 points

Towering creations that stomp across the battlefield on piston-driven legs, Defilers are Daemon Engines possessed by abominable entities. Foes are not safe at a distance either, as Defilers’ monstrous cannons and other heavy weapons can inflict a toll of carnage.

Statline

MTSvWLdOC
Defiler12"113+ (5+ inv)186+5

Ranged weapons

RangeABS/WSSAPD
Hades battle cannon [BLAST]48"D6+33+10-13
Ectoplasma destructor [BLAST]36"D63+12-33
Excruciator cannon36"63+6-12
Magma cutters [MELTA 2]12"23+9-4D6
Heavy baleflamer [IGNORES COVER, TORRENT]12"D6+3N/A7-22
Hades lascannon48"23+12-3D6+1
Heavy reaper autocannon [DEVASTATING WOUNDS, SUSTAINED HITS 1]48"43+9-13
Heavy missile launcher – krak48"23+10-2D6+1
Heavy missile launcher – frag [BLAST]48"2D63+5-11

Melee weapons

RangeABS/WSSAPD
Shearing claws – strike53+16-3D6+1
Shearing claws – sweep103+6-21
Electroscourge [EXTRA ATTACKS, SUSTAINED HITS 2]53+12-22

Abilities

Scuttling Walker
Each time this unit makes a Normal, Advance or Fall Back move, it can move through models (excluding TITANIC models) and terrain features. When doing so, it can move within Engagement Range of enemy models, but cannot end that move within Engagement Range of them, and any Desperate Escape test is automatically passed.
Daemonforge
Each time this unit makes a Dark Pact, until the end of the phase, each time this model makes an attack, re-roll a Wound roll of 1.

Unit composition

Keywords

Daemon, Defiler, Vehicle, Walker, Chaos, Heretic Astartes