Kharybdis Assault Claw

Chaos Space Marines datasheet · 1 model — 300 points

The Kharybdis is a powerful ship-to-ship assault pod able to insert a large complement of Heretic Astartes warriors into enemy vessels or war zones on the ground. Far more than a simple shuttle, the Kharybdis is also a threat in its own right, capable of showering target areas with its storm launchers or even ramming enemy vehicles and burning through thick steel and ceramite with melta cutters designed to breach starships.

Statline

MTSvWLdOC
Kharybdis Assault Claw12"113+206+4

Ranged weapons

RangeABS/WSSAPD
Kharybdis storm launcher – frag [BLAST]36"2D63+401
Kharybdis storm launcher – krak36"23+9-2D6

Melee weapons

RangeABS/WSSAPD
Blade struts124+8-21
Melta array [EXTRA ATTACKS]14+12-4D6+2

Abilities

Kharybdis Assault
This model must start the battle in Reserves, but neither it nor any units embarked within it are counted towards any limits placed on the maximum number of Reserves units you can start the battle with. This model can be set up in the Reinforcements step of your first, second or third Movement phase, regardless of any mission rules. Any units embarked within this model can disembark after it has been set up on the battlefield, and if they do they must be set up more than 9" away from all enemy models.

Unit composition

Keywords

Vehicle, Titanic, Chaos, Transport, Fly, Frame, Kharybdis Assault Claw, Heretic Astartes