Lord Discordant on Helstalker

Chaos Space Marines datasheet · 1 model — 160 points

Technocrats and spirit-thieves, Lords Discordant hunt the foe’s war engines. Atop daemonic Helstalkers, these heretics cut through enemy infantry before lunging at their quarry with saw-toothed polearms. Each mount tears its mechanical prey open as the Lord Discordant siphons off the victim’s spirit to reinvigorate other Daemon Engines.

Statline

MTSvWLdOC
Lord Discordant on Helstalker14"92+ (4+ inv)106+4

Ranged weapons

RangeABS/WSSAPD
Baleflamer [IGNORES COVER, TORRENT]12"D6+3N/A6-12
Bolt pistol [PISTOL]12"12+401
Helstalker autocannon48"32+9-13
Magma cutter [MELTA 2]6"23+9-4D6

Melee weapons

RangeABS/WSSAPD
Bladed limbs [EXTRA ATTACKS]43+6-12
Impaler chainglaive [LANCE]52+8-33
Techno-virus injector [ANTI-VEHICLE 2+, EXTRA ATTACKS]13+3-32

Abilities

Corrupt Machine Spirits
At the start of your Shooting phase, select one visible enemy VEHICLE unit within 12" of this model and roll one D6: on a 2-3, that enemy unit suffers D3 mortal wounds; on a 4-5, that enemy unit suffers 3 mortal wounds; on a 6, that enemy unit suffers D3+3 mortal wounds.
Spirit Thief
At the start of your Shooting phase, select one visible enemy VEHICLE unit. Until the end of the phase, each time a friendly HERETIC ASTARTES model makes an attack that targets that unit, re-roll a Wound roll of 1.

Unit composition

Keywords

Character, Daemon, Lord Discordant, Chaos, Mounted, Heretic Astartes