Raptors

Chaos Space Marines datasheet · 5 models — 115 points, 10 models — 225 points, 5 models — 125 points, 10 models — 235 points

A subculture of sky warriors that cuts across Legion boundaries, Raptors hunt like avian predators and are unified by the thrill of the chase. With screeching battle cries amplified to terrify their prey, they descend in meteoric charges, a flurry of reaping blades and intense, short-ranged firepower.

Statline

MTSvWLdOC
Raptors12"53+26+1

Ranged weapons

RangeABS/WSSAPD
Bolt pistol [PISTOL]12"13+5-11
Flamer [IGNORES COVER, TORRENT]12"D6-401
Meltagun [MELTA 2]12"13+9-4D6
Plasma pistol – standard [PISTOL]12"13+7-21
Plasma pistol – supercharge [HAZARDOUS, PISTOL]12"13+8-32
Plasma gun – standard [RAPID FIRE 1]24"13+7-21
Plasma gun – supercharge [HAZARDOUS, RAPID FIRE 1]24"13+8-32

Melee weapons

RangeABS/WSSAPD
Accursed weapon—43+5-21
Astartes chainsword—43+5-11
Close combat weapon—33+501
Heavy melee weapon—33+8-22
Mutations—43+5-21

Abilities

Fearsome (Aura)
While an enemy unit is within 6" of this unit, each time that enemy unit takes a Battle-shock or Leadership test, subtract 1 from the result.
Terrifying Assault
At the start of the Fight phase, each enemy unit within Engagement Range of one or more units with this ability must take a Battle-shock test.

Unit composition

Keywords

Chaos, Fly, Grenades, Infantry, Jump Pack, Raptors, Heretic Astartes