Sorcerer

Chaos Space Marines datasheet · 1 model — 60 points

Sorcerers are the Heretic Astartes’ battle-psykers and warp-seers. Wielding terrifying empyric energies, with but a thought they can crush a foe’s skull, curse their enemies with abhorrent hexes or hurl coruscating bolts of soul-blasting psychic power that mutate those they touch.

Statline

MTSvWLdOC
Sorcerer6"43+46+1

Ranged weapons

RangeABS/WSSAPD
Bolt pistol [PISTOL]12"13+401
Infernal Gaze – witchfire [PSYCHIC]24"D63+5-1D3
Infernal Gaze – focused witchfire [DEVASTATING WOUNDS, HAZARDOUS, PSYCHIC]24"D63+6-2D3

Melee weapons

RangeABS/WSSAPD
Force weapon [PSYCHIC]43+6-1D3

Abilities

Prescience (Psychic)
While this model is leading a unit, each time an attack targets that unit, subtract 1 from the Hit roll.
Gift of Chaos (Psychic)
Each time this model is selected to shoot or fight, after resolving its attacks, select one enemy unit hit by one or more of those attacks that had the [PSYCHIC] ability. That unit must take a Leadership test: if that test is failed, that unit suffers D3 mortal wounds.

Unit composition

Keywords

Character, Psyker, Chaos, Grenades, Sorcerer, Infantry, Heretic Astartes