Warpsmith

Chaos Space Marines datasheet · 1 model — 60 points

With outlawed knowledge of the deeper mysteries of the machine, Warpsmiths maintain their warband’s arsenal of armoured vehicles, and violate enemy war engines with utterances of corrupted code. Fused with a writhing nest of semi-sentient mechatendrils, they seek not only to employ technology, but to subjugate it.

Statline

MTSvWLdOC
Warpsmith6"42+46+1

Ranged weapons

RangeABS/WSSAPD
Flamer tendril [PISTOL, TORRENT, IGNORES COVER]12"D6N/A301
Melta tendril [PISTOL, MELTA 2]6"12+8-4D3
Plasma pistol – standard [PISTOL]12"12+7-21
Plasma pistol – supercharge [PISTOL, HAZARDOUS]12"12+8-32

Melee weapons

RangeABS/WSSAPD
Forge weapon [ANTI-VEHICLE 4+]43+6-22

Abilities

Warpsmith
While this model is within 3" of one or more friendly Heretic Astartes Vehicle units, this model has the Lone Operative ability.
Master of Mechanisms
In your Command phase, select one friendly Heretic Astartes Vehicle model within 3" of this model. That VEHICLE model regains up to D3 lost wounds and, until the start of your next Command phase, each time that VEHICLE makes an attack, add 1 to the Hit roll. Each model can only be selected for this ability once per Command phase.
Enrage Machine Spirits
At the end of your Movement phase, select one enemy VEHICLE unit within 12" of this model. That unit must take a Battle-shock test.

Unit composition

Keywords

Character, Grenades, Chaos, Warpsmith, Infantry, Heretic Astartes