Dark Angels datasheet · 1 model — 90 points
Many a Space Marine Captain favours fury and speed, and devises ingenious strategies to use these to devastating effect against their enemies. Being superlative warriors and inspiring leaders, they have no place but at the very forefront of battle. With a jump pack, Captains can lead their warriors as speartips for their assaults.
| M | T | Sv | W | Ld | OC | |
|---|---|---|---|---|---|---|
| Captain with Jump Pack | 12" | 5 | 3+ (4+ inv) | 5 | 6+ | 1 |
| Range | A | BS/WS | S | AP | D | |
|---|---|---|---|---|---|---|
| Heavy Bolt Pistol [CLOSE-QUARTERS] | 18" | 1 | 2+ | 5 | -1 | 1 |
| Hand Flamer [CLOSE-QUARTERS, TORRENT] | 9" | 3 | - | 4 | 0 | 1 |
| Plasma Pistol – standard [CLOSE-QUARTERS] | 12" | 1 | 2+ | 7 | -2 | 1 |
| Plasma Pistol – supercharge [CLOSE-QUARTERS, HAZARDOUS] | 12" | 1 | 2+ | 8 | -3 | 2 |
| Range | A | BS/WS | S | AP | D | |
|---|---|---|---|---|---|---|
| Chainsword [SUSTAINED HITS 1] | — | 8 | 2+ | 5 | -1 | 1 |
| Power Fist | — | 5 | 2+ | 8 | -2 | 2 |
| Relic Weapon | — | 6 | 2+ | 6 | -2 | 2 |
| Thunder Hammer [DEVASTATING WOUNDS] | — | 5 | 3+ | 8 | -2 | 3 |
Captain, Character, Explosives, Fly, Imperium, Infantry, Jump Pack, Tacticus, Adeptus Astartes