Death Guard Sorcerer in Terminator Armour

Death Guard datasheet · 1 model — 70 points

Statline

MTSvWLdOC
Death Guard Sorcerer in Terminator Armour4"62+ (4+ inv)56+1

Ranged weapons

RangeABS/WSSAPD
Combi-weapon [ANTI-INFANTRY 4+, DEVASTATING WOUNDS, RAPID FIRE 1]24"14+401
Curse of the Leper – witchfire [PSYCHIC]24"D63+6-11
Curse of the Leper – focused witchfire [HAZARDOUS, PSYCHIC]24"2D63+6-21
Plague combi-bolter [LETHAL HITS, RAPID FIRE 2]24"23+401

Melee weapons

RangeABS/WSSAPD
Chainfist [ANTI-VEHICLE 3+]34+8-22
Force weapon [PSYCHIC]43+6-1D3
Plague fist [LETHAL HITS]33+8-22
Plague-encrusted exalted weapon [LETHAL HITS]43+5-21
Twin lightning claws [TWIN-LINKED]53+5-21

Abilities

Putrescent Vitality (Psychic)
At the start of the Fight phase, you can roll one D6: on a 1, this PSYKER’s unit suffers D3 mortal wounds; on a 2+, until the end of the phase, each time an attack is allocated to a model in this PSYKER’s unit, subtract 1 from the Damage characteristic of that attack.
Pestilent Familiar (Psychic)
Once per battle, after selecting targets for a Psychic weapon equipped by this model, until the end of the phase, improve the Strength and Damage characteristics of that weapon by 2. Designer’s Note: Place a Pestilent Familiar token next to this model, removing it once this ability has been used.

Unit composition

Keywords

Infantry, Character, Psyker, Chaos, Nurgle, Terminator, Sorcerer, Death Guard