Defiler

Death Guard datasheet · 1 model — 300 points, 1 model — 350 points

Huge Daemon Engines dripping with corruption, the Defilers used by the Death Guard are horrifically powerful whether bombarding the foe from range with grotesquely diseased projectiles or tearing them apart at close quarters with piston-driven claws of rusted metal etched with cursed runes of corrosion.

Statline

MTSvWLdOC
Defiler12"113+ (5+ inv)186+5

Ranged weapons

RangeABS/WSSAPD
Ectoplasma destructor [BLAST, LETHAL HITS]36"D63+12-33
Excruciator cannon [LETHAL HITS]36"63+6-12
Hades battle cannon [BLAST, LETHAL HITS]48"D6+33+10-13
Hades lascannon [LETHAL HITS]48"23+12-3D6+1
Heavy baleflamer [IGNORES COVER, TORRENT]12"D6+3N/A7-22
Heavy missile launcher – krak [LETHAL HITS]48"23+10-2D6+1
Heavy missile launcher – frag [BLAST, LETHAL HITS]48"2D63+5-11
Heavy reaper autocannon [DEVASTATING WOUNDS, LETHAL HITS, SUSTAINED HITS 1]48"43+9-13
Magma cutters [LETHAL HITS, MELTA 2]12"23+9-4D6

Melee weapons

RangeABS/WSSAPD
Electroscourge [EXTRA ATTACKS, SUSTAINED HITS 2]53+12-22
Shearing claws – strike [LETHAL HITS]53+16-3D6+1
Shearing claws – sweep [LETHAL HITS]103+6-21

Abilities

Scuttling Walker
Each time this unit makes a Normal, Advance or Fall Back move, it can move through models (excluding TITANIC models) and terrain features. When doing so, it can move within Engagement Range of enemy models, but cannot end that move within Engagement Range of them, and any Desperate Escape test is automatically passed.
Barrage of Filth
In your Shooting phase, after this model has shot, select one enemy unit hit by one or more of those attacks. Until the end of the phase, that unit cannot have the Benefit of Cover.

Unit composition

Keywords

Vehicle, Chaos, Nurgle, Daemon, Walker, Defiler, , Death Guard