Cronos

Drukhari datasheet · 1 model — 55 points, 2 models — 100 points

Like other Engines of Pain, the Cronos is a grisly amalgam of stimm-fed flesh and biomechanical implements shielded by a burnished carapace. Haemonculi create the Cronos to act as a parasite. Its esoteric syphons leech its victim’s life essence, leaving them as husks before projecting the stolen vitality to other Drukhari.

Statline

MTSvWLdOC
Cronos7"73+ (6+ inv)77+2

Ranged weapons

RangeABS/WSSAPD
Spirit syphon [IGNORES COVER, TORRENT]12"D6N/A5-11
Spirit vortex [BLAST, IGNORES COVER]18"D63+5-11

Melee weapons

RangeABS/WSSAPD
Spirit-leech tentacles [ANTI-INFANTRY 2+]63+5-11

Abilities

Pain Parasite (Pain)
In your Shooting phase or the Fight phase, when you select this unit to shoot or fight, you can spend 1 Pain token to Empower this unit. While Empowered, each time this unit shoots or fights, after it has resolved its attacks, if one or more enemy models were destroyed as a result of those attacks, one model in this unit regains up to 3 lost wounds (if all models in this unit have their starting number of wounds and this unit is below its Starting Strength, 1 model is returned to this unit with 3 wounds remaining).
Pain Engine (Aura)
Each time you spend 1 Pain token to Empower a friendly unit within 9" of this unit, roll one D6, adding 1 to the result if one or more models in this unit are not equipped with a spirit vortex: on a 5+, you gain 1 Pain token. Designer’s Note: Pain tokens you spend for reasons other than Empowering a unit do not trigger this ability.

Unit composition

Keywords

Monster, Haemonculus Covens, Fly, Cronos, Aeldari, Drukhari