Cronos
Drukhari datasheet · 1 model — 55 points, 2 models — 100 points
Like other Engines of Pain, the Cronos is a grisly amalgam of stimm-fed flesh and biomechanical implements shielded by a burnished carapace. Haemonculi create the Cronos to act as a parasite. Its esoteric syphons leech its victim’s life essence, leaving them as husks before projecting the stolen vitality to other Drukhari.
Statline
| M | T | Sv | W | Ld | OC |
|---|
| Cronos | 7" | 7 | 3+ (6+ inv) | 7 | 7+ | 2 |
Ranged weapons
| Range | A | BS/WS | S | AP | D |
|---|
| Spirit syphon [IGNORES COVER, TORRENT] | 12" | D6 | N/A | 5 | -1 | 1 |
| Spirit vortex [BLAST, IGNORES COVER] | 18" | D6 | 3+ | 5 | -1 | 1 |
Melee weapons
| Range | A | BS/WS | S | AP | D |
|---|
| Spirit-leech tentacles [ANTI-INFANTRY 2+] | — | 6 | 3+ | 5 | -1 | 1 |
Abilities
- Pain Parasite (Pain)
- In your Shooting phase or the Fight phase, when you select this unit to shoot or fight, you can spend 1 Pain token to Empower this unit. While Empowered, each time this unit shoots or fights, after it has resolved its attacks, if one or more enemy models were destroyed as a result of those attacks, one model in this unit regains up to 3 lost wounds (if all models in this unit have their starting number of wounds and this unit is below its Starting Strength, 1 model is returned to this unit with 3 wounds remaining).
- Pain Engine (Aura)
- Each time you spend 1 Pain token to Empower a friendly unit within 9" of this unit, roll one D6, adding 1 to the result if one or more models in this unit are not equipped with a spirit vortex: on a 5+, you gain 1 Pain token.
Designer’s Note: Pain tokens you spend for reasons other than Empowering a unit do not trigger this ability.
Unit composition
Keywords
Monster, Haemonculus Covens, Fly, Cronos, Aeldari, Drukhari