Hellions

Drukhari datasheet · 5 models — 90 points, 10 models — 180 points, 5 models — 100 points, 10 models — 190 points

When the Hellion gangs ride their bladed skyboards alongside Drukhari raiding parties, they bring terror to the battlefields of realspace. Arrogant and agile, Hellions wield their hellglaives with such skill that battle becomes a contest as to who amongst them can perform the most ostentatious acts of spectacular airborne slaughter.

Statline

MTSvWLdOC
Hellions14"44+ (6+ inv)27+1

Ranged weapons

RangeABS/WSSAPD
Splinter pistol [ANTI-INFANTRY 3+, ASSAULT, PISTOL]12"13+201
Splinter pods [ANTI-INFANTRY 3+, ASSAULT, TWIN-LINKED]18"23+201

Melee weapons

RangeABS/WSSAPD
Hellglaive [LANCE, SUSTAINED HITS 1]33+4-12
Power weapon [ANTI-INFANTRY 3+, LANCE, SUSTAINED HITS 1]43+3-21
Stunclaw [DEVASTATING WOUNDS, LANCE, PRECISION]43+3-11

Abilities

Battlefield Butchery (Pain)
In the Fight phase, when you select this unit to fight, you can spend 1 Pain token to Empower this unit. While Empowered, add 1 to the Attacks and Strength characteristics of this unit’s melee weapons.
Skyboard Evasion
In your opponent’s Movement phase, if an enemy unit ends a move within 8" of this unit, if this unit is not within Engagement Range of one or more enemy units, this unit can make a Normal move of up to D6".

Unit composition

Keywords

Hellions, Aeldari, Mounted, Wych Cult, Fly, Drukhari