Scourges with Shardcarbines

Drukhari datasheet · 5 models — 75 points, 5 models — 85 points

Some bands of Scourges choose to wield comparatively light but potent firearms. So armed, they swoop down upon the enemy to catch them in savage crossfires and rake them with volley after volley of energy blasts and poisoned shards. Such close-ranged onslaughts demonstrate the Scourges’ prowess and contempt for the foe.

Statline

MTSvWLdOC
Scourges14"34+ (5+ inv)17+1

Ranged weapons

RangeABS/WSSAPD
Blast pistol [PISTOL]6"13+8-3D3
Blaster [ASSAULT]18"13+8-4D6+1
Shardcarbine [ANTI-INFANTRY 3+, ASSAULT]18"33+201
Shredder [ASSAULT, TORRENT]18"D6N/A601
Splinter pistol [ANTI-INFANTRY 3+, ASSAULT, PISTOL]12"13+201

Melee weapons

RangeABS/WSSAPD
Close combat weapon23+301
Power weapon [ANTI-INFANTRY 3+]33+3-21

Abilities

Swooping Descent (Pain)
In your Movement phase, you can spend 1 Pain token to Empower this unit. While Empowered, each time a model in this unit is set up on the battlefield using the Deep Strike ability, it can be set up anywhere on the battlefield that is more than 6" horizontally away from all enemy units. When doing so, if this unit is set up within 8" of one or more enemy units, until the end of the turn, it is not eligible to declare a charge.
Murderous Crossfire
After this unit has shot, select one enemy unit hit by one or more of those attacks. Until the end of the phase, each time a friendly Drukhari unit makes a ranged attack that targets that enemy unit, improve the Armour Penetration characteristic of that attack by 1. The same enemy unit can only be affected by this ability once per turn.

Unit composition

Keywords

Fly, Grenades, Jump Pack, Blades for Hire, Scourges, Scourges with Shardcarbines, Aeldari, Infantry, Drukhari