Aberrants

Genestealer Cults datasheet · 5 models — 140 points, 10 models — 280 points, 5 models — 150 points, 10 models — 290 points

No one truly knows what causes Aberrants to spring up amidst the brood cycle, yet the uses of these lumpen gene-deviants are obvious. Possessed of immense strength and resilience coupled with simplistic loyalty to the cult, they are hurled into battle as line breakers or massed as hulking, expendable bodyguards.

Statline

MTSvWLdOC
Aberrants6"65+37+1

Melee weapons

RangeABS/WSSAPD
Aberrant weapons33+7-22

Abilities

Hulking Bodyguards
While a Character is leading this unit, each time an attack targets this unit, if the Strength characteristic of that attack is greater than the Toughness characteristic of this unit, subtract 1 from the Wound roll.

Unit composition

Keywords

Aberrants, Infantry, Great Devourer, Genestealer Cults