Jackal Alphus
Genestealer Cults datasheet · 1 model — 55 points
The Jackal Alphus rides their dirtcycle to commanding battlefield vantage points. With their long-range vox, the Alphus calls in strike missions against tougher, armoured targets. Should a foe fall beneath the cross hairs of their cult sniper rifle, its life expectancy can be measured in moments.
Statline
| M | T | Sv | W | Ld | OC |
|---|
| Jackal Alphus | 12" | 4 | 5+ | 4 | 7+ | 1 |
Ranged weapons
| Range | A | BS/WS | S | AP | D |
|---|
| Autopistol [PISTOL] | 12" | 1 | 3+ | 3 | 0 | 1 |
| Cult sniper rifle [HEAVY, PRECISION] | 36" | 1 | 3+ | 5 | -2 | 3 |
Melee weapons
| Range | A | BS/WS | S | AP | D |
|---|
| Close combat weapon | — | 3 | 3+ | 3 | 0 | 1 |
Abilities
- Priority Target
- In your Shooting phase, after this model’s unit has shot, select one enemy unit hit by one or more of those attacks made with a cult sniper rifle. Until the end of the phase, each time a friendly GENESTEALER CULTS model makes an attack that targets that enemy unit, re-roll a Hit roll of 1.
- Master Outrider
- In your Shooting phase, after this model’s unit has shot, if it is not within Engagement Range of any enemy units, that unit can make a Normal move of up to 6" as if it were your Movement phase. If it does, until the end of the turn, that unit is not eligible to declare a charge.
Unit composition
Keywords
Great Devourer, Mounted, Jackal Alphus, Character, Grenades, Genestealer Cults