Callidus Assassin

Imperial Agents datasheet · 1 model — 100 points

Anarchy flourishes in the wake of a Callidus Assassin’s deployment. They use the shape-shifting drug polymorphine to insinuate themselves close to their target, sabotaging systems and seeding misinformation before closing on their victim with blasts of their mind-destroying sidearm and flicks of their mysterious blade.

Statline

MTSvWLdOC
Callidus Assassin7"46+ (4+ inv)46+1

Ranged weapons

RangeABS/WSSAPD
Neural shredder [ANTI-INFANTRY 2+, PRECISION, TORRENT]12"D6N/A5-21

Melee weapons

RangeABS/WSSAPD
Phase sword and poison blades [LETHAL HITS, PRECISION]52+5-42

Abilities

Acrobatic Escape
▪ At the end of the Fight phase, if this unit is engaged, this unit can make a fall-back move of up to D6". ▪ At the end of your opponent's turn, if this unit is more than 3" from all enemy units, you can use this ability. If you do: ▪ Place this unit in strategic reserves. ▪ This unit must make an ingress move in your next Movement phase (including in your first turn).
Reign of Confusion
Once per turn, when your opponent targets a unit from their army within 12" of this model with a Stratagem, this model can use this ability. If you do, increase the CP cost of that use of that Stratagem by 1CP.

Unit composition

Keywords

Callidus Assassin, Epic Hero, Infantry, Character, Imperium, Officio Assassinorum, Agents of the Imperium