Fortis Kill Team
Imperial Agents datasheet · 5 models — 100 points, 10 models — 200 points
Further refined from Watch Master Mordelai’s original concept, Fortis Kill Teams exemplify the supreme adaptability of the Tacticus variant of Mk X power armour, seamlessly merging a variety of close support roles and deadly firepower.
Statline
| M | T | Sv | W | Ld | OC |
|---|
| KILL TEAM INTERCESSOR | 6" | 4 | 3+ | 2 | 6+ | 1 |
| KILL TEAM OUTRIDER | 12" | 5 | 3+ | 4 | 6+ | 2 |
Ranged weapons
| Range | A | BS/WS | S | AP | D |
|---|
| Bolt pistol [PISTOL] | 12" | 1 | 3+ | 4 | 0 | 1 |
| Bolt rifle [ASSAULT, HEAVY] | 24" | 2 | 3+ | 4 | -1 | 1 |
| Hand flamer [IGNORES COVER, PISTOL, TORRENT] | 12" | D6 | N/A | 3 | 0 | 1 |
| Heavy bolt pistol [PISTOL] | 18" | 1 | 3+ | 4 | -1 | 1 |
| Long Vigil ranged weapon [ANTI-INFANTRY 4+, DEVASTATING WOUNDS, RAPID FIRE 1] | 24" | 1 | 4+ | 4 | 0 | 1 |
| Plasma incinerator – standard [ASSAULT, HEAVY] | 24" | 2 | 3+ | 7 | -2 | 1 |
| Plasma incinerator – supercharge [ASSAULT, HAZARDOUS, HEAVY] | 24" | 2 | 3+ | 8 | -3 | 2 |
| Plasma pistol – standard [PISTOL] | 12" | 1 | 3+ | 7 | -2 | 1 |
| Plasma pistol – supercharge [HAZARDOUS, PISTOL] | 12" | 1 | 3+ | 8 | -3 | 2 |
| Twin bolt rifle [TWIN-LINKED] | 24" | 2 | 3+ | 4 | -1 | 1 |
Melee weapons
| Range | A | BS/WS | S | AP | D |
|---|
| Astartes chainsword | — | 4 | 4+ | 4 | -1 | 1 |
| Close combat weapon | — | 3 | 3+ | 4 | 0 | 1 |
| Long Vigil melee weapon | — | 3 | 3+ | 5 | -2 | 1 |
Abilities
- Kill Team
- Each time an attack targets this unit, if it contains models with different Toughness characteristics, until the attacking unit has finished making its attacks, use the Toughness characteristic of the majority of the models in that unit when determining what roll is required for that attack to successfully wound. If two or more Toughness characteristics are tied for majority, use the highest value.
For the purposes of determining which models in this unit can embark within a TRANSPORT, Kill Team Terminator models, Kill Team Outrider models, Kill Team Biker models and models equipped with a jump pack each take up the space of 2 models, but can otherwise embark within any TRANSPORT their unit can embark within, even though similar models in other units have the TERMINATOR, MOUNTED or JUMP PACK keywords.
For the purposes of interacting with terrain features, all models in units with this ability are considered INFANTRY models, even though similar models in other units may have the MOUNTED or JUMP PACK keywords.
Designer’s Note: While the abstractions in the above rule cause some models to behave differently to similar models in other units, they are designed to minimise complicated movement, Transport and Benefit of Cover rules.
- Fortis Doctrines
- Each time a model in this unit makes an attack that targets a unit that is Below Half-strength, add 1 to the Hit roll.
Unit composition
- 5-10 Kill Team Intercessors
- 0-4 Kill Team Intercessors with plasma incinerators
- 0-4 Kill Team Intercessors with heavy bolt pistols
- 0-2 Kill Team Outriders
Keywords
Infantry, Kill Team, Grenades, Imperium, Ordo Xenos, Retinue, Deathwatch, Fortis Kill Team, Agents of the Imperium