Indomitor Kill Team
Imperial Agents datasheet · 5 models — 120 points, 10 models — 240 points
Comprising warriors wearing the heavier Gravis variant of Mk X armour, Indomitor Kill Teams are mobile bastions capable of unleashing the firepower of a squadron of battle tanks. Before them, hordes of xenos and monstrous beasts alike are torn apart.
Statline
| M | T | Sv | W | Ld | OC |
|---|
| Indomitor Kill Team | 5" | 6 | 3+ | 3 | 6+ | 1 |
Ranged weapons
| Range | A | BS/WS | S | AP | D |
|---|
| Assault bolters [ASSAULT, PISTOL, SUSTAINED HITS 2, TWIN-LINKED] | 18" | 3 | 3+ | 5 | -1 | 2 |
| Auto boltstorm gauntlets [TWIN-LINKED] | 18" | 3 | 3+ | 4 | 0 | 1 |
| Bolt pistol [PISTOL] | 12" | 1 | 3+ | 4 | 0 | 1 |
| Fragstorm grenade launcher [BLAST] | 18" | D6 | 3+ | 4 | 0 | 1 |
| Heavy bolt rifle [ASSAULT, HEAVY] | 30" | 2 | 3+ | 5 | -1 | 1 |
| Heavy bolter [ASSAULT, HEAVY, SUSTAINED HITS 1] | 36" | 3 | 4+ | 5 | -1 | 2 |
| Flamestorm gauntlets [IGNORES COVER, TORRENT, TWIN-LINKED] | 12" | D6+1 | N/A | 4 | 0 | 1 |
| Melta rifle [HEAVY, MELTA 2] | 18" | 1 | 3+ | 9 | -4 | D6 |
| Multi-melta [HEAVY, MELTA 2] | 18" | 2 | 4+ | 9 | -4 | D6 |
| Plasma exterminators – standard [ASSAULT, PISTOL, TWIN-LINKED] | 18" | 2 | 3+ | 7 | -2 | 2 |
| Plasma exterminators – supercharge [ASSAULT, HAZARDOUS, PISTOL, TWIN-LINKED] | 18" | 2 | 3+ | 8 | -3 | 3 |
Melee weapons
| Range | A | BS/WS | S | AP | D |
|---|
| Close combat weapon | — | 3 | 3+ | 4 | 0 | 1 |
| Power fists [TWIN-LINKED] | — | 3 | 4+ | 8 | -2 | 2 |
Abilities
- Kill Team
- Each time an attack targets this unit, if it contains models with different Toughness characteristics, until the attacking unit has finished making its attacks, use the Toughness characteristic of the majority of the models in that unit when determining what roll is required for that attack to successfully wound. If two or more Toughness characteristics are tied for majority, use the highest value.
For the purposes of determining which models in this unit can embark within a TRANSPORT, Kill Team Terminator models, Kill Team Outrider models, Kill Team Biker models and models equipped with a jump pack each take up the space of 2 models, but can otherwise embark within any TRANSPORT their unit can embark within, even though similar models in other units have the TERMINATOR, MOUNTED or JUMP PACK keywords.
For the purposes of interacting with terrain features, all models in units with this ability are considered INFANTRY models, even though similar models in other units may have the MOUNTED or JUMP PACK keywords.
Designer’s Note: While the abstractions in the above rule cause some models to behave differently to similar models in other units, they are designed to minimise complicated movement, Transport and Benefit of Cover rules.
- Indomitor Doctrines
- Each time a model in this unit makes an attack, add 1 to the Hit roll if this unit is below its Starting Strength, and add 1 to the Wound roll as well if this unit is Below Half-strength.
Unit composition
- 5-10 Kill Team Heavy Intercessors
- 0-2 Kill Team Heavy Intercessors with power fists
- 0-2 Kill Team Heavy Intercessors with melta rifles
- 0-2 Kill Team Heavy Intercessors with jump packs
Keywords
Infantry, Kill Team, Grenades, Imperium, Ordo Xenos, Retinue, Deathwatch, Indomitor Kill Team, Agents of the Imperium