Proteus Kill Team

Imperial Agents datasheet · 5 models — 160 points, 10 models — 320 points

The sheer versatility of their weapon loadout, coupled with their durability and manoeuvrability, make it little wonder that Proteus Kill Teams have worked miraculous feats of arms on countless hostile worlds over the course of the Imperium’s history.

Statline

MTSvWLdOC
KILL TEAM VETERANS6"43+26+1
KILL TEAM BIKER12"53+36+2
KILL TEAM TERMINATOR5"52+ (4+ inv)36+1

Ranged weapons

RangeABS/WSSAPD
Assault cannon [DEVASTATING WOUNDS]24"63+601
Bolt pistol [PISTOL]12"13+401
Boltgun24"23+401
Cyclone missile launcher – frag [BLAST]36"2D63+401
Cyclone missile launcher – krak36"23+9-2D6
Frag cannon [BLAST, HEAVY, RAPID FIRE D3]18"D34+7-12
Heavy flamer [IGNORES COVER, TORRENT]12"D6N/A5-11
Infernus heavy bolter – heavy bolter [HEAVY, SUSTAINED HITS 1]36"34+5-12
Infernus heavy bolter – heavy flamer [IGNORES COVER, TORRENT]12"D6N/A5-11
Long Vigil ranged weapon [ANTI-INFANTRY 4+, DEVASTATING WOUNDS, RAPID FIRE 1]24"14+401
Plasma cannon – standard [BLAST, HEAVY]36"D34+7-21
Plasma cannon – supercharge [BLAST, HAZARDOUS, HEAVY]36"D34+8-32
Storm bolter [RAPID FIRE 2]24"23+401
Twin boltgun [TWIN-LINKED]24"23+401

Melee weapons

RangeABS/WSSAPD
Close combat weapon33+401
Chainfist [ANTI-VEHICLE 3+]34+8-22
Deathwatch thunder hammer [DEVASTATING WOUNDS]34+10-23
Long Vigil melee weapon33+5-21
Power fist33+8-22
Power weapon43+5-21
Terminator thunder hammer [DEVASTATING WOUNDS]33+8-22
Twin lightning claws [TWIN-LINKED]53+5-21

Abilities

Kill Team
Each time an attack targets this unit, if it contains models with different Toughness characteristics, until the attacking unit has finished making its attacks, use the Toughness characteristic of the majority of the models in that unit when determining what roll is required for that attack to successfully wound. If two or more Toughness characteristics are tied for majority, use the highest value. For the purposes of determining which models in this unit can embark within a TRANSPORT, Kill Team Terminator models, Kill Team Outrider models, Kill Team Biker models and models equipped with a jump pack each take up the space of 2 models, but can otherwise embark within any TRANSPORT their unit can embark within, even though similar models in other units have the TERMINATOR, MOUNTED or JUMP PACK keywords. For the purposes of interacting with terrain features, all models in units with this ability are considered INFANTRY models, even though similar models in other units may have the MOUNTED or JUMP PACK keywords. Designer’s Note: While the abstractions in the above rule cause some models to behave differently to similar models in other units, they are designed to minimise complicated movement, Transport and Benefit of Cover rules.
Proteus Doctrines
Each time a model in this unit makes an attack that targets a unit that is not Below Half-strength, add 1 to the Hit roll.

Unit composition

Keywords

Infantry, Kill Team, Grenades, Imperium, Ordo Xenos, Retinue, Deathwatch, Proteus Kill Team, Agents of the Imperium