Subductor Squad

Imperial Agents datasheet · 11 models — 85 points, 11 models — 100 points

Subductors possess one of the most recognisable – and feared – silhouettes to the Imperium’s criminal classes. Bearing Subjugation-pattern assault shields and crackling shock mauls, they are brutal front-line brawlers capable of crushing the most stubborn dissent.

Statline

MTSvWLdOC
Subductor Squad6"33+ (4+ inv)17+1

Ranged weapons

RangeABS/WSSAPD
Arbites shotpistol [PISTOL]12"14+401

Melee weapons

RangeABS/WSSAPD
Mechanical bite34+401
Shock maul24+4-11

Abilities

Dedication to Duty
Each time a model in this unit is destroyed by a melee attack, if that model has not fought this phase, roll one D6: on a 4+, do not remove it from play. The destroyed model can fight after the attacking model’s unit has finished making its attacks, and is then removed from play.

Unit composition

Keywords

Imperium, Adeptus Arbites, Retinue, Subductor Squad, Grenades, Infantry, Agents of the Imperium