Voidsmen-at-Arms

Imperial Agents datasheet · 6 models — 50 points, 6 models — 70 points

Voidsmen-at-Arms provide security on the ships of many Rogue Traders. Well drilled and often well equipped, they are highly adept at fighting in vessel corridors and other close-quarters environments.

Statline

MTSvWLdOC
Voidsmen-at-Arms6"34+17+2

Ranged weapons

RangeABS/WSSAPD
Artificer shotgun [ASSAULT]12"24+402
Lasgun [RAPID FIRE 1]24"14+301
Laspistol [PISTOL]12"14+301
Voidsman rotor cannon [HEAVY, SUSTAINED HITS 1]24"65+601

Melee weapons

RangeABS/WSSAPD
Close combat weapon14+301
Vicious bite34+401

Abilities

Masters of Close Confines
Each time a model in this unit makes a ranged attack that targets the closest eligible target, that attack has the [LETHAL HITS] ability.

Unit composition

Keywords

Voidfarers, Retinue, Voidsmen-at-Arms, Grenades, Infantry, Imperium, Agents of the Imperium