Voidsmen-at-Arms

Imperial Agents datasheet · 6 models — 50 points, 6 models — 70 points

Voidsmen‐at‐Arms provide security on the ships of Rogue Traders and the Navis Imperialis alike. Well drilled and well equipped, they are highly adept at fighting in vessel corridors and other close‐quarters environments. They bring these skills to the battlefield amidst hails of rotor cannon fire and swift, decisive salvoes.

Statline

MTSvWLdOC
Voidsmen-at-Arms6"34+17+2

Ranged weapons

RangeABS/WSSAPD
Artificer shotgun [ASSAULT]12"24+402
Lasgun [RAPID FIRE 1]24"14+301
Laspistol [PISTOL]12"14+301
Voidsman rotor cannon [HEAVY, SUSTAINED HITS 1]24"65+601

Melee weapons

RangeABS/WSSAPD
Close combat weapon—14+301
Vicious bite—34+401

Abilities

Masters of Close Confines
Each time a model in this unit makes a ranged attack that targets the closest eligible target, that attack has the [LETHAL HITS] ability.

Unit composition

Keywords

Voidfarers, Retinue, Voidsmen-at-Arms, Grenades, Infantry, Imperium, Agents of the Imperium