Armiger Helverin

Imperial Knights datasheet · 1 model — 140 points

From flanking positions, vanguard fire points and while loping forward in ambush, these fast-moving Knight suits lay down hails of heavy fire. Amongst Helverins’ key strategic roles are enfilading fire, scouting and suppression fire, using their autocannons to fire hundreds of shells per minute, and vow-bonded packs of these war engines can shatter an enemy assault in seconds.

Statline

MTSvWLdOC
Armiger Helverin12"93+ (5+ inv)147+6

Ranged weapons

RangeABS/WSSAPD
Armiger autocannon48"43+9-13
Meltagun [MELTA 2]12"13+9-4D6
Questoris heavy stubber [RAPID FIRE 3]36"33+4-11

Melee weapons

RangeABS/WSSAPD
Armoured feet43+601

Abilities

Suppression Protocols
In your Shooting phase, after this model has shot, select one enemy unit (excluding MONSTERS and VEHICLES) hit by one or more of those attacks made with an Armiger autocannon. Until the start of your next turn, that enemy unit is suppressed. While a unit is suppressed, each time a model in that unit makes an attack, subtract 1 from the Hit roll.

Unit composition

Keywords

Helverin, Imperium, Walker, Vehicle, Armiger, Imperial Knights