Knight Crusader

Imperial Knights datasheet · 1 model — 395 points, 1 model — 415 points

Armed with a bristling array of heavy and long-ranged weapons, the Knight Crusader secures key firing positions and unleashes salvo after salvo at the enemy. The pilots of Knights Crusader will gladly steer their suits even into open ground to find the best place to shoot from and are regarded as especially dutiful and selfless by their peers.

Statline

MTSvWLdOC
Knight Crusader10"113+ (5+ inv)266+10

Ranged weapons

RangeABS/WSSAPD
Avenger gatling cannon36"183+6-22
Heavy flamer [IGNORES COVER, TORRENT]12"D6N/A5-11
Ironstorm missile pod [BLAST, INDIRECT FIRE]48"D6+13+501
Meltagun [MELTA 2]12"13+9-4D6
Questoris heavy stubber [RAPID FIRE 3]36"33+4-11
Rapid-fire battle cannon [BLAST, RAPID FIRE D6+3]72"D6+33+10-13
Stormspear rocket pod48"33+8-2D6
Thermal cannon [BLAST, MELTA 6]24"2D33+12-4D6
Twin Icarus autocannon [ANTI-FLY 2+, TWIN-LINKED]48"33+7-12

Melee weapons

RangeABS/WSSAPD
Titanic feet44+8-12

Abilities

Crusader’s Duty (Bondsman)
While a model is affected by this ability, each time that model makes a ranged attack, add 1 to the Hit roll.
Punishing Salvoes
In your Movement phase, if this model Remains Stationary, until the end of the turn, ranged weapons equipped by this model have the [SUSTAINED HITS 1] ability.

Unit composition

Keywords

Knight Crusader, Walker, Titanic, Imperium, Character, Questoris, Towering, Vehicle, Imperial Knights