Knight Defender

Imperial Knights datasheet · 1 model — 400 points, 1 model — 420 points

Knights Defender use artefacts incorporating ancient technology in the selfless protection of their allies. With barely understood weapons, their pilots fire super-heated bolts that detonate with stellar brightness and beams that explosively transmute matter into energy, while the rippling mantle of a void shield wards their allies from harm.

Statline

MTSvWLdOC
Knight Defender10"113+ (4+ inv)266+10

Ranged weapons

RangeABS/WSSAPD
Conversion beam obliterator [CONVERSION, SUSTAINED HITS D3]36"33+12-24
Plasma executor – standard [BLAST]36"D6+33+8-22
Plasma executor – supercharge [BLAST, HAZARDOUS]36"D6+33+9-33
Phosphor blaster [IGNORES COVER, RAPID FIRE 1]24"13+501
Twin incendine combustor [IGNORES COVER, TORRENT, TWIN-LINKED]12"D6N/A6-11

Melee weapons

RangeABS/WSSAPD
Titanic feet44+8-12

Abilities

Defender’s Duty (Bondsman)
While a model is affected by this ability, each time an attack is allocated to that model, subtract 1 from the Damage characteristic of that attack.
Selfless Protector
Each time a ranged attack is allocated to an Imperial Knights model from your army, if that model is not fully visible to every model in the attacking unit because of this Knight Defender model, that model has the Benefit of Cover and a 4+ invulnerable save against that attack.

Unit composition

Keywords

Questoris, Walker, Titanic, Towering, Vehicle, Character, Knight Defender, Imperium, Imperial Knights