Knight Gallant

Imperial Knights datasheet · 1 model — 355 points, 1 model — 370 points

Gallants are the most restless and combative of Knights, with machine spirits described as impetuous and beyond bellicose. Their pilots are aggressive and bold, sometimes difficult to restrain and reckless in their fearless ferocity to close with the foe and demonstrate their devastating power in close-quarters honour duels.

Statline

MTSvWLdOC
Knight Gallant12"113+ (5+ inv)266+10

Ranged weapons

RangeABS/WSSAPD
Ironstorm missile pod [BLAST, INDIRECT FIRE]48"D6+13+501
Meltagun [MELTA 2]12"13+9-4D6
Questoris heavy stubber [RAPID FIRE 3]36"33+4-11
Stormspear rocket pod48"33+8-2D6
Twin Icarus autocannon [ANTI-FLY 2+, TWIN-LINKED]48"33+7-12

Melee weapons

RangeABS/WSSAPD
Reaper chainsword – strike [DEVASTATING WOUNDS]62+14-46
Reaper chainsword – sweep [LETHAL HITS]182+9-32
Thunderstrike gauntlet – strike [DEVASTATING WOUNDS]62+20-38
Thunderstrike gauntlet – sweep [LETHAL HITS]122+10-23

Abilities

Gallant’s Duty (Bondsman)
While a model is affected by this ability, you can re-roll Charge rolls made for that model and each time that model makes a melee attack, you can re-roll the Hit roll.
Martial Pride
Each time this unit Consolidates, models in it can move an additional 3" provided your unit can end that move within Engagement Range of one or more enemy units.

Unit composition

Keywords

Questoris, Towering, Titanic, Vehicle, Walker, Knight Gallant, Imperium, Character, Imperial Knights