Psychomancer
Necrons datasheet · 1 model — 55 points
Psychomancers study the science of fear. They are expert manipulators, conjuring phantasms and temporary hard-light constructs that trigger primal survival instincts in their victims’ minds, or overload even the most advanced sensoria. No being is safe from the creeping tendrils of the Psychomancer’s art.
Statline
| M | T | Sv | W | Ld | OC |
|---|
| Psychomancer | 5" | 4 | 4+ | 4 | 6+ | 1 |
Ranged weapons
| Range | A | BS/WS | S | AP | D |
|---|
| Abyssal lance | 18" | 1 | 4+ | 6 | -3 | 3 |
Melee weapons
| Range | A | BS/WS | S | AP | D |
|---|
| Abyssal lance | — | 1 | 4+ | 6 | -3 | 3 |
Abilities
- Nightmare Shroud (Aura)
- In the Battle-Shock step of your opponent’s Command phase, if an enemy unit that is below its Starting Strength is within 6" of this model, that enemy unit must take a Battle-Shock test, subtracting 1 from the test when it does so.
- Harbinger of Despair
- Once per turn, at the start of your Command, Movement, Shooting, Charge or Fight phase, you can select one enemy unit within 18" of this model. That unit must take a Battle-Shock test, subtracting 1 from the test when it does so.
Unit composition
Keywords
Infantry, Psychomancer, Cryptek, Character, Necrons