Technomancer

Necrons datasheet · 1 model — 80 points, 1 model — 90 points

Technomancers possess the power to augment and swiftly repair Necron units in the field. By using a Canoptek cloak – a techno-arcane mantle attached to a spiderlike construct that generates an anti-gravity field – they can flit swiftly to wherever they are needed most, or wherever they spy rich pickings of precious resources.

Statline

MTSvWLdOC
Technomancer10"44+46+1

Ranged weapons

RangeABS/WSSAPD
Staff of light18"34+5-21

Melee weapons

RangeABS/WSSAPD
Staff of light—24+5-21

Abilities

Rites of Reanimation
While this model is leading a unit, models in that unit have the Feel No Pain 5+ ability.
Technomancer
At the end of your Movement phase, you can select one friendly NECRONS model within 6" of the bearer. That model regains up to D3 lost wounds. Each model can only be selected for this ability once per turn.

Unit composition

Keywords

Infantry, Fly, Technomancer, Character, Cryptek, Necrons