Breaka Boyz

Orks datasheet · 6 models — 135 points, 6 models — 145 points

Breaka Boyz dismantle the foe’s war engines and defences with well-placed krumpings from their smash hammers. Some use a pair of brutal knucklebustas, while the more addled opt for a tankhammer: a rokkit strapped to a big metal stick that offers a satisfyingly explosive means of up-close annihilation.

Statline

MTSvWLdOC
Breaka Boy6"54+27+1
Nob6"54+37+1

Ranged weapons

RangeABS/WSSAPD
Rokkit Pistol [CLOSE-QUARTERS]12"15+10-23

Melee weapons

RangeABS/WSSAPD
Smash Hammer – hunter (vs MONSTER/VEHICLE)33+12-23
Smash Hammer – standard33+7-22
Choppa43+5-11
Tankhammer [DEVASTATING WOUNDS, HAZARDOUS]34+12-23
Knucklebustas [ANTI-MONSTER/VEHICLE 4+]43+5-22

Abilities

Bomb Squigs (Once per turn, twice per battle, per unit)
In your Movement phase, when this unit ends a normal move, you can select one visible enemy unit within 12" of this unit and roll one D6: ▪ On a 3+, that enemy unit suffers D3 mortal wounds. Place two Bomb Squig tokens next to the unit, removing one each time this ability is used.
Trophy Hunters
This unit has +1 to charge rolls.

Unit composition

Keywords

Explosives, Infantry, Orks