Orks datasheet · 1 model — 45 points
Any Mekboy worth his spanners knows how to patch and repair greenskin vehicles, artillery pieces and the like even amidst the fury of combat. Meks are also handy for a spot of good old-fashioned dakka and close-quarters violence, taking to the field armed to the teeth with kustom weaponry that they invented themselves.
| M | T | Sv | W | Ld | OC | |
|---|---|---|---|---|---|---|
| Mek | 6" | 5 | 5+ | 4 | 7+ | 1 |
| Range | A | BS/WS | S | AP | D | |
|---|---|---|---|---|---|---|
| Kustom Mega-slugga [CLOSE-QUARTERS, HAZARDOUS] | 12" | 3 | 4+ | 8 | -2 | 3 |
| Range | A | BS/WS | S | AP | D | |
|---|---|---|---|---|---|---|
| Mek’s Toolz | — | 3 | 3+ | 5 | 0 | 1 |
Character, Explosives, Infantry, Orks