Morkanaut

Orks datasheet · 1 model — 345 points, 1 model — 375 points

Usually piloted by the exiled Badmek who built it, a Morkanaut is a hulking combat walker with a dash of Mork-esque know-wotz applied. Packed with all manner of glowy gubbinz, Morkanauts unleash their arsenals of bizarre and deadly weapons in what their pilots think of as displays of pure kunnin’ worthy of Mork.

Statline

MTSvWLdOC
Morkanaut9"122+ (5+ inv)207+8

Ranged weapons

RangeABS/WSSAPD
Dual Big Shoota [LETHAL HITS: NON-MONSTER/VEHICLE, RAPID FIRE 4]36"64+501
Kustom Mega-blasta [HAZARDOUS]24"34+9-23
Kustom Mega-zappa [BLAST 1, HAZARDOUS]36"34+12-24
Rokkit Launcha – blasta [BLAST 2]24"24+501
Rokkit Launcha – busta24"24+10-23

Melee weapons

RangeABS/WSSAPD
Klaw of Mork [CLEAVE 2]53+18-36

Abilities

Big an’ Shooty
In your Shooting phase, this unit’s ranged attacks can re‑roll hit rolls of 1.
Gut Hatch
In your Movement phase, when this unit ends a normal move, units embarked within this unit can make an assault disembark move (pg 121).

Unit composition

Keywords

Titanic, Towering, Transport, Vehicle, Walker, Orks