Land Raider Redeemer

Space Marines datasheet · 1 model — 245 points, 1 model — 265 points

In brutal urban combat, it can be impossible to root out entrenched foes. Not so for the Land Raider Redeemer. When it engages its flamestorm cannons, any caught in the raging inferno of burning promethium that follows are doomed, and bunkers, pill boxes, ruined factorums and shattered hab-blocks are cleansed of the enemy.

Statline

MTSvWLdOC
Land Raider Redeemer12"122+166+5

Ranged weapons

RangeABS/WSSAPD
Flamestorm Cannon [BLAST 2, TORRENT]12"4-6-22
Twin Assault Cannon [SUSTAINED HITS 1, TWIN-LINKED]24"63+6-21
Hunter-killer Missile [ONE SHOT]48"12+14-3D3+3
Multi-melta [MELTA 3]18"23+10-3D3+2
Storm Bolter [RAPID FIRE 2]24"23+5-11

Melee weapons

RangeABS/WSSAPD
Armoured Tracks—64+801

Abilities

Wrath of the Machine Spirit
This unit’s ranged attacks that target a unit within 12" of this unit have [DEVASTATING WOUNDS: non-MONSTER/VEHICLE].
Assault Ramp
In your Movement phase, when this unit ends a normal move, units embarked within this unit can make an assault disembark move (pg 157).

Unit composition

Keywords

Explosives, Frame, Imperium, Smoke, Transport, Vehicle, Adeptus Astartes