Suppressor Squad

Space Marines datasheet · 3 models — 130 points, 6 models — 260 points, 3 models — 150 points, 6 models — 280 points

Equipped with heavy jump packs, Inceptor Squads are superb spearhead troops that deliver overwhelming blows to the enemy. Plummeting to the surface from the very edge of a world’s atmosphere, they strike with devastating force, unleashing a hurricane of fire that turns whole squads of enemy infantry to bloody mist.

Statline

MTSvWLdOC
Inceptor10"63+36+1
Inceptor Sergeant10"63+36+1

Ranged weapons

RangeABS/WSSAPD
Assault Bolters [ASSAULT, CLOSE-QUARTERS, SUSTAINED HITS 2, TWIN-LINKED]18"33+5-12
Plasma Exterminators – standard [ASSAULT, CLOSE-QUARTERS, TWIN-LINKED]18"23+7-22
Plasma Exterminators – supercharge [ASSAULT, CLOSE-QUARTERS, HAZARDOUS, TWIN-LINKED]18"23+8-33

Melee weapons

RangeABS/WSSAPD
Ceramite Fists—33+501

Abilities

Parabolic Jetleap
At the end of your opponent’s Fight phase, if this unit is unengaged, you can place this unit in strategic reserves.
Meteoric Descent
If this unit made an ingress move this turn, this unit’s ranged attacks have +1 to hit rolls.

Unit composition

Keywords

Fly, Gravis, Imperium, Infantry, Jump Pack, Adeptus Astartes