Thunderfire Cannon
Space Marines datasheet · 2 models — 90 points
Statline
| M | T | Sv | W | Ld | OC |
|---|
| Thunderfire Cannon | 3" | 6 | 2+ | 6 | 6+ | 2 |
Ranged weapons
| Range | A | BS/WS | S | AP | D |
|---|
| Bolt pistol [PISTOL] | 12" | 1 | 2+ | 4 | 0 | 1 |
| Flamer [IGNORES COVER, TORRENT] | 12" | D6 | N/A | 4 | 0 | 1 |
| Thunderfire cannon [BLAST, INDIRECT FIRE] | 48" | D6+4 | 3+ | 5 | 0 | 1 |
Melee weapons
| Range | A | BS/WS | S | AP | D |
|---|
| Close combat weapon | — | 3 | 3+ | 4 | 0 | 1 |
| Gunner’s servo-arms [EXTRA ATTACKS] | — | 2 | 3+ | 8 | -2 | 3 |
| Plasma cutter [EXTRA ATTACKS] | — | 2 | 3+ | 8 | -2 | 1 |
Abilities
- Tremor Shells
- In your Shooting phase, after this unit has shot, if an enemy INFANTRY unit was hit by one or more attacks made by this unit’s thunderfire cannon this phase, until the end of your opponent’s next turn, that enemy unit is shaken. While a unit is shaken, subtract 2 from that unit’s Move characteristic, and subtract 2 from Advance and Charge rolls made for that unit.
- Crewed Artillery
- If one model in this unit is destroyed, the remaining model in this unit is also destroyed.
Unit composition
- 1 Techmarine Gunner
- 1 Thunderfire Cannon
Keywords
Artillery, Vehicle, Frame, Imperium, Thunderfire Cannon, Adeptus Astartes