T’au Empire datasheet · 10 models — 85 points, 10 models — 100 points
Pathfinder Teams wreak havoc behind enemy lines. Their firepower is formidable, especially when sniping with potent rail rifles, and their drones can optimise the team’s pulse fire or drive the enemy back with gravitic waves. Yet their deadliest ability is painting priority targets with massed markerlights for heavier T’au units to annihilate.
| M | T | Sv | W | Ld | OC | |
|---|---|---|---|---|---|---|
| Pathfinder Team | 7" | 3 | 4+ | 1 | 7+ | 1 |
| Range | A | BS/WS | S | AP | D | |
|---|---|---|---|---|---|---|
| Twin pulse carbine [ASSAULT, TWIN-LINKED] | 20" | 2 | 5+ | 5 | 0 | 1 |
| Drone burst cannon | 18" | 4 | 5+ | 5 | 0 | 1 |
| Ion rifle – standard [HEAVY] | 30" | 3 | 5+ | 7 | -1 | 1 |
| Ion rifle – overcharge [HAZARDOUS, HEAVY] | 30" | 3 | 5+ | 8 | -2 | 2 |
| Pulse carbine | 20" | 2 | 4+ | 5 | 0 | 1 |
| Pulse pistol [PISTOL] | 12" | 1 | 4+ | 5 | 0 | 1 |
| Rail rifle [DEVASTATING WOUNDS, HEAVY] | 30" | 1 | 5+ | 10 | -4 | 3 |
| Semi-automatic grenade launcher – EMP [ANTI-VEHICLE 4+, DEVASTATING WOUNDS] | 18" | 1 | 4+ | 3 | 0 | 1 |
| Semi-automatic grenade launcher – fusion | 18" | 1 | 4+ | 6 | -1 | 3 |
| Range | A | BS/WS | S | AP | D | |
|---|---|---|---|---|---|---|
| Close combat weapon | — | 1 | 5+ | 3 | 0 | 1 |
Grenades, Markerlight, Pathfinder Team, Infantry, T’au Empire