The Twin Lance

T’au Empire datasheet · 2 models — 230 points

Shas’ri Locai and Shas’ri Lantar fight with an aggression rarely seen amongst the Fire caste. There is a focus to their ferocity, however, leaping close to their foes in jet-assisted bounds and unleashing punishing firepower before discharging kinetic shock waves built up by their neocapacitor shields and retreating again amidst the resultant carnage.

Statline

MTSvWLdOC
The Twin Lance10"62+ (4+ inv)86+2

Ranged weapons

RangeABS/WSSAPD
Fusion eliminator [MELTA 2]18"22+10-4D6
Ion scattercannon – standard [RAPID FIRE 2]18"42+7-22
Ion scattercannon – overcharge [HAZARDOUS, RAPID FIRE 2]18"42+8-33
Shardstorm burst system [PISTOL]18"D62+501
Twin pulse blaster [ASSAULT, TWIN-LINKED]10"25+6-11
XV pulse pistol [RAPID FIRE 2]12"22+6-12

Melee weapons

RangeABS/WSSAPD
Fusion eliminator [EXTRA ATTACKS]14+10-4D6+2
Ion scattercannon [EXTRA ATTACKS]34+7-22
XV pulse pistol43+6-12

Abilities

Exemplars of Mont’ka
Each time a model in this unit makes a ranged attack that targets the closest eligible target, that attack has the [SUSTAINED HITS 1] and [IGNORES COVER] abilities.
Neocapacitor Shields
At the start of your opponent’s Charge phase, you can select one visible enemy unit (excluding MONSTER and VEHICLE units) within 12" of this unit. That unit must take a Battle-shock test and, until the end of the turn, subtract 1 from Charge rolls made for that unit.
Retro-thrusters
At the end of the Fight phase, if this unit was eligible to fight this phase, this unit can either make a Normal move of up to 6" or a Fall Back move.

Unit composition

Keywords

Vehicle, Walker, Fly, Epic Hero, Battlesuit, The Twin Lance, Character, T’au Empire