Exalted Sorcerer on Disc of Tzeentch

Thousand Sons datasheet · 1 model — 90 points

Only the greatest wielders of esoteric power are said to be granted one of Tzeentch's daemonic steeds. Exalted Sorcerers ride these daemonic Discs on plumes of arcane flame while they manipulate coruscating energy in twisting firestorms.

Statline

MTSvWLdOC
Exalted Sorcerer on Disc of Tzeentch10"43+ (4+ inv)66+2

Ranged weapons

RangeABS/WSSAPD
Arcane Fire [IGNORES COVER, PSYCHIC, TORRENT]18"D6N/A6-2D3
Inferno bolt pistol [PISTOL]12"12+4-11

Melee weapons

RangeABS/WSSAPD
Force weapon [PSYCHIC]52+6-1D3
Prosperine khopesh42+5-22

Abilities

Illusions of Tzeentch (Psychic)
While this model is leading a unit, that unit can only be selected as the target of a ranged attack if the attacking model is within 18".
Binding Tendrils (Psychic)
In your Shooting phase, after this model has shot, select one enemy INFANTRY unit hit by one or more of those attacks made with Arcane Fire. Until the start of your next turn, that unit is ensnared. While a unit is ensnared, subtract 2" from its Move characteristic and subtract 2 from Charge rolls made for it.

Unit composition

Keywords

Chaos, Mounted, Character, Fly, Grenades, Infantry, Tzeentch, Exalted Sorcerer, Psyker, , Thousand Sons