Helbrute

Thousand Sons datasheet · 1 model — 110 points

Each Thousand Sons Helbrute is a walking torture chamber piloted by a mutilated Chaos Space Marine lured and bound by the Legion’s Sorcerers into volunteering for this hideous pact. Blending martial might and armoured resilience with murderous insanity, these vile machines are deadly to any foe they encounter.

Statline

MTSvWLdOC
Helbrute8"92+ (5+ inv)86+3

Ranged weapons

RangeABS/WSSAPD
Heavy flamer [IGNORES COVER, TORRENT]12"D6N/A5-21
Helbrute plasma cannon [BLAST, HAZARDOUS]36"D33+8-33
Inferno combi-bolter [RAPID FIRE 2]24"23+4-21
Missile launcher – frag [BLAST]48"D63+401
Missile launcher – krak48"13+9-2D6
Multi-melta [MELTA 2]18"23+9-4D6
Twin autocannon [TWIN-LINKED]48"23+9-23
Twin inferno heavy bolter [SUSTAINED HITS 1, TWIN-LINKED]36"33+5-22
Twin lascannon [TWIN-LINKED]48"13+12-3D6+1

Melee weapons

RangeABS/WSSAPD
Close combat weapon53+601
Helbrute fist53+12-23
Helbrute hammer54+14-3D6+1
Power scourge83+7-12

Abilities

Terrifying Assault
In your Shooting phase and the Fight phase, after this model has shot or fought, select one enemy unit hit by one or more of those attacks. That unit must take a Battle-shock test, subtracting 1 from that test if it is within 9" of one or more Thousand Sons Psyker units from your army.
Devoted to Destruction
If this model is equipped with two melee weapons in addition to its close combat weapon, add 2 to the Attacks characteristic of those two weapons.

Unit composition

Keywords

Vehicle, Walker, Chaos, Tzeentch, Helbrute, , Thousand Sons