Sorcerer in Terminator Armour

Thousand Sons datasheet · 1 model — 100 points, 1 model — 110 points

Clad in hulking Terminator plate, a Sorcerer of the Thousand Sons can shrug off even the punishing fire of anti-tank weaponry. So protected, they can unleash their mutative magicks with impunity, leading offensives into even the most heavily defended enemy strongpoints and laying low any who bar their path.

Statline

MTSvWLdOC
Sorcerer in Terminator Armour5"52+ (4+ inv)56+1

Ranged weapons

RangeABS/WSSAPD
Gaze of Hate [ANTI-MONSTER 4+, ANTI-VEHICLE 4+, DEVASTATING WOUNDS, PSYCHIC]18"33+4-32
Inferno combi-bolter [RAPID FIRE 2]24"23+4-21
Inferno combi-weapon [ANTI-INFANTRY 4+, DEVASTATING WOUNDS, RAPID FIRE 1]24"14+4-21

Melee weapons

RangeABS/WSSAPD
Force weapon [PSYCHIC]53+6-1D3

Abilities

Empyric Guidance (Psychic)
While this model is leading a unit, weapons equipped by models in that unit have the [LETHAL HITS] ability.
Marked by Fate (Psychic)
At the start of your Shooting phase, select one enemy unit that is visible to this PSYKER model. Until the end of the phase, each time a model in this unit makes an attack that targets that enemy unit, add 1 to the Hit roll.

Unit composition

Keywords

Chaos, Tzeentch, Sorcerer, Infantry, Character, Psyker, Terminator, , Thousand Sons