Tzaangors

Thousand Sons datasheet · 10 models — 75 points, 20 models — 145 points

Brayhorn blasts and avian shrieks herald the onset of the Tzaangors. These mutated shock troops surge into battle wielding baroque blades or roaring chainswords with vicious skill. Return shots and blows are deflected by whirling skeins of dark sorcery, for these creatures belong to Tzeentch body and soul.

Statline

MTSvWLdOC
Tzaangors6"46+ (6+ inv)17+1

Ranged weapons

RangeABS/WSSAPD
Autopistol [PISTOL]12"14+301

Melee weapons

RangeABS/WSSAPD
Chainsword—34+401
Tzaangor blades—24+501

Abilities

Ambushing Hunters
At the end of your opponent’s turn, if this unit is more than 6" horizontally away from all enemy units, you can remove this unit from the battlefield and place it into Strategic Reserves.

Unit composition

Keywords

Tzaangors, Mutant, Chaos, Infantry, Tzeentch, Thousand Sons