Barbgaunts

Tyranids datasheet · 5 models — 55 points, 10 models — 110 points

Barbgaunts are little more than living weapons, their bodies and bio-cannons slaved to the will of a pulsating ganglio-parasite that piggybacks them into battle. There, they unleash volleys of chitinous barbs that detonate with the fury of violent muscle-spasms and transfix nearby victims with hails of jagged projectiles.

Statline

MTSvWLdOC
Barbgaunts6"44+28+1

Ranged weapons

RangeABS/WSSAPD
Barblauncher [BLAST, HEAVY]24"D64+501

Melee weapons

RangeABS/WSSAPD
Chitinous claws and teeth14+401

Abilities

Disruption Bombardment
In your Shooting phase, after this unit has shot, select one enemy INFANTRY unit hit by one or more of those attacks. Until the end of your opponent’s next turn, that enemy unit is disrupted. While a unit is disrupted, subtract 2 from its Move characteristic and subtract 2 from Advance and Charge rolls made for it.

Unit composition

Keywords

Barbgaunts, Infantry, Great Devourer, Tyranids