Biovores

Tyranids datasheet · 1 model — 60 points, 2 models — 100 points, 3 models — 140 points

These living artillery pieces nurture a clutch of Spore Mines within their bodies. After anchoring themselves to the ground with their chitinous spurs, the creatures fire their living ammunition in high arcs, allowing the Spore Mines to drift languidly down into the midst of the foe where they detonate with sudden violence.

Statline

MTSvWLdOC
Biovores5"63+58+1

Ranged weapons

RangeABS/WSSAPD
Spore Mine launcher [BLAST, DEVASTATING WOUNDS, HEAVY, INDIRECT FIRE]48"D34+6-12

Melee weapons

RangeABS/WSSAPD
Chitin-barbed limbs24+501

Abilities

Seed Spore Mines
Once per turn, in your Shooting phase, when selected to shoot, one unit with this ability can use it instead of making any attacks with its ranged weapons. If it does, you can add one new Spore Mines unit to your army and set it up anywhere on the battlefield that is wholly within 48" of this unit and more than 8" horizontally away from all enemy units. That SPORE MINES unit contains 1 model for each model in this unit.

Unit composition

Keywords

Great Devourer, Biovores, Infantry, Tyranids